Antler Skulkin Blazethorn Scarecrow Chainbreaker Crossroads Candleguide Dread Tiller Fang Skulkin Farmstead Gleaner Field Creeper Foraging Wickermaw Geist-Fueled Scarecrow Grim Poppet Harvest Hand Heap Doll Hoof Skulkin Jawbone Skulkin Jousting Dummy Lockjaw Snapper Lurebound Scarecrow Oasis Gardener One-Eyed Scarecrow Osseous Sticktwister Painter's Servant Pili-Pala Rattleblaze Scarecrow Reaper King Rendmaw, Creaking Nest Scarecrone Scarecrow Scarecrow Guide Scaretiller Scorn Effigy Scrapbasket Scuttlemutt Shell Skulkin Shire Scarecrow Signpost Scarecrow Sparring Dummy Straw Soldiers Tatterkite The Reaper, King No More The Swarmweaver Thornwatch Scarecrow Watchwing Scarecrow Wicker Picker Wicker Warcrawler Wicker Witch Wickerfolk Indomitable Wickerfolk Thresher Wild-Field Scarecrow Wildfire Wickerfolk Wingrattle Scarecrow Wreckage Wickerfolk
1 introductory regulation
A 4/4 Zombie Wizard for four mana, Varina can allow you to quickly cycle through your deck, as whenever its controller attacks with one or more Zombies, they can draw and discard that many cards, even gaining that much life in the process
Buffing all your cat creatures as a plus ability is very good
Aang is at worst the second-best Ally, but will make opponents miserable from any number of different kinds of decks
Since I want to play it on turn 2, it might bother me after all